AI Insights · Timothy · July 2021
Top 5 Historical Games Performance in Norway Q2 2021
Discover the top-performing historical games in Norway for Q2 2021, with insights into their downloads, revenue, and active user trends.
In Q2 2021, the top historical games in Norway on a unified platform showed diverse performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at the metrics for these top games.
Rise of Kingdoms from Lilith Games experienced varied performance in Q2 2021. Weekly revenue saw fluctuations, peaking at approximately $38.8K in mid-June and dropping to around $15.6K in early May. Downloads peaked at 2.8K in the first week of June, while active users increased steadily from 4.3K at the end of March to 8.9K in early June.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED showed a notable spike in revenue, reaching around $42K in the first week of June. Weekly downloads, however, remained relatively low, peaking at 197 in the last week of June. Active users fluctuated slightly, maintaining an average of around 3K throughout the quarter.
Guns of Glory: Lost Island from FunPlus International AG had a mixed quarter. Revenue peaked at approximately $28K at the end of March but saw a declining trend, reaching around $11.8K by the third week of June. Downloads also decreased, from 891 in late March to 158 by the end of June. Active users followed a similar declining trend, dropping from 2.5K at the end of March to 1.2K by the end of June.
June’s Journey: Hidden Objects by wooga noted a steady performance in Q2 2021. Revenue peaked at around $11.1K in early May, while downloads saw a significant increase from 264 in late March to 693 by the end of June. Active users also showed positive growth, peaking at 8.6K at the end of May.
Warpath: Ace Shooter from Lilith Games saw an impressive peak in revenue of approximately $19.7K in mid-June. Downloads were relatively stable, with a slight peak at 1K in the last week of May. Active users remained consistent, hovering around 4.3K towards the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.